Tuesday 19 January 2010

Quick update for Polished before the big update

A progress report shall follow this uv/model (along with the huge update) as I’ve many ups and downs with this, which has caused a right stir .

One of the biggest issues has been with non visible Uvs/faces, which need deleting, this has occurred because of the way the model had been made . I shall get Dan to neaten the Model up once ive finished with it or I’ll do it myself as im clear what needs to be edited .





(ignore the red)



Monday 18 January 2010

Huge update coming soon this week. I'm currently organising it all for this blog.

Thursday 14 January 2010

Update

Jedds uv are complete and the character has been sent off to be weighted and rigged . The textures for Jedd are currently on hold as I’m Uv mapping the bed at the moment & any other model that needs sorting , after that I’m going to start my dissertation as that is really, really worrying me . Not so much the dissertation , more the fact it’s getting in the way of film production time ( which to me makes the dissertation POINTLESS, I want a good looking film ! Not some rushed animation all because of a written piece urghh…rant over)

The bed is about ¾ done and should be ready by late tomorrow .

Sunday 10 January 2010

Jedd















Jedd Is about 90 % Uv'd

Thursday 7 January 2010

TIRED


















Everything in this scene so far has been Uv'd
I just finished the head & hands but something was wrong with the head(top part to be exact , something to do with the model) so I'm re-working it & trying to fix the issue . either way, Its been a solid days worth of uv-ing of pure trial and error, working with these new objects (buttons etc) which i'm yet to finish . The uvs are split into separate parts .. Skin , Clothes , Material (metal/plastic) If need be, I will put it all onto one map .